Stereo180 Underwater: a return to our roots with an added bonus

The idea of stereo180 for the underwater world could be considered a bit counterintuitive. The whole discussion of 360 video for the a truly immersive experience would lead the causal observer to question the logic of cutting your sphere in half, because, isn’t it the full sphere that gives you that “as close as possible to diving without getting wet”… Read more →

shooting better footage with your new consumer underwater 360 camera part 1

Life is an iterative process, and filmmaking at any level is a microcosms of life in general.   My latest example of ‘live and learn’ has been my continued learning with regards to the Insta360 One X. (Previous review here)  I stand by my statement of this system being the best consumer underwater 360 kit currently available in it’s price… Read more →

Insta360 One X + Dive Housing

TL:DR – Insta360 One X in their purpose built dive housing is a great option for consumer underwater 360. Yes the housing base is hugely visible in the nadir, but even so I’d consider it the best consumer grade offering on the market at the time of writing. Generally speaking I’m not the biggest ‘early adopter’. This may seem counterintuitive… Read more →

OrcATorch D900V

I recently had the opportunity to dive and film with the OrcaTorch D900V underwater dive light. This dive light has 3 colors, a bright white setting with wide beam for videos and photos, Red for sneaking up on your favorite subjects and blue for capturing. UV fluorescence Build quality on this light is solid. With a depth rating of 150m… Read more →

The more things change

The more things change, the more they stay the same. One of the first groups in filmmaking to push back on 360 video happened to be directors.  Filmmakers who  pride themselves on being able to tell exquisite visual stories and do not want the audience messing it up by looking around.  We (the evangelists) pooh pooh’d this and said “if… Read more →

Controlling multiple Samsung GearVR headsets

The HMD (Head Mounted Display example: GearVR) has long been a conundrum for people like me.  I want to do gear demos, i want to share 360 video with more people, but handing a bunch of headsets (phone based or stand alone) to the un-initated can get a bit chaotic. Generally speaking there are a few ways to handle this… Read more →

Sync is King

Sync is King It does not matter if you are shooting with 2 Kodak Pixpros, 4 Sony A7s2’s or 30 GoPro’s when it  comes to stitching said footage, your experience and output will be marginal at best if you can’t achieve sync. Let me back up a moment. What do I mean by sync?  If you are not using a… Read more →

HTC Vive on 2012 Mac Pro

UPDATE:  If you read nothing else i’ve posted, here is the trick i keep forgetting.   The number one thing i keep forgetting when i’ve had to reinstall etc.. is to enable the beta mode. Go to library -> tools -> SteamVR -> properties -> BETAS -> select the beta and then hit close. That has allowed me to run… Read more →

High Sierra headaches

As of December 25, 2017, my recommendation is this: Do not update to High Sierra, even on ‘approved’ legacy systems it can wreak endless amounts of near catastrophic issues (or catastrophic if you have no background in computer support and/or don’t backup your system regularly) that can and will slurp up hours of your time just trying to get your… Read more →

Kodak Pixpro Orbit in Mexico

Recently I had the awesome opportunity to head to Baja for work. Due to my penchant for testing out gear and constantly trying new things so that I can find the best entry level kit for a project that we are hoping to kick off shortly (stay tuned, I promise it will be pure awesomeness) I’ve been using the Kodak… Read more →

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